Wednesday, January 30, 2008

CORAL SEA ENCOUNTER (H)












DATE: 8th of May 1942
-The Japanese and American carrier fleets have spotted one another in the Coral Sea.
-The opposing carriers must be destroyed to ensure the protection of your fleet, and your countries strength in this strategically important area of the Pacific.

PLANESETS

USN-
UNITED STATES NAVY


SBD-3 'Dauntless'

F2A

F4F 'Wildcat'


IJN-IMPERIAL JAPANESE NAVY

AM6 'Zero'

D3A 'Val'

=THE JFC SERVER EXPERIANCE=

1:REALISM: JFC MAPS RUN WITH REALISM SETTINGS 'ON'.

2:STRATEGY: ALL MISSIONS HAVE DETAILED INFORMATION ON TARGETS & WINNING OBJECTIVES, LOCATED IN THE 'IN GAME' MISSION BRIEF.

A: READ THE BRIEF & ORGANIZE YOUR SORTIES ACCORDINGLY WITH YOUR TEAMMATES.

B: USE THE 'IN GAME' SERVER COMMANDER OPTIONS TO FIND OUT THE LATEST MISSION INFORMATION, REMAINING TARGETS, AVAILABLE PLANES ETS.

3:APPROACH: BE AN EFFECTIVE PILOT. EVERY AIRCRAFT IS VALUABLE, EVERY SORTIE COUNTS! IN MOST JFC MAPS, AIRCRAFT NUMBERS ARE LIMITED.

A: PLAN YOUR MISSIONS CAREFULLY & BRING YOUR MACHINES BACK HOME!

B: MAKE ABSOLUTELY SURE TO CHECK AIRCRAFT AVAILABILITY BEFORE FLYING, TO AVOID GETTING AUTOKICKED!

4:FLEXIBILITY: NUMBER OF AVAILABLE AIRCRAFT WILL INCREASE/DECREASE, DEPENDING ON PILOT TURNOUT.

5:QUALITY: ZERO TOLERANCE TOWARDS ANY FORM OF DELIBERATE FOUL PLAY. DISRESPECTFUL PLAYERS ARE KICKED AND PERMANENTLY BANNED.

SCRAMBLE

The =JFC=Server is hosted on Hyperlobby,
and is open to all virtual pilots 24/6,
execept Wednesday evenings and Sundays,
where it hosts the =JFC= 'Member Only' Campaigns.

SERVER MAPS

=XIII=CINEMA